LOST RECORDS : BLOOM & RAGE
[Narrative - Level Designer / Cinematic Artist]
ABOUT THE PROJECT
DESCRIPTION
Embark on a new narrative journey by the creators of Life is Strange. Film your summer of 1995 and create memories of a lifetime with your new friends. 27 years later, confront the dark secrets that made you all promise to never speak again after that fateful summer.
PROJECT DETAILS
GENRE: 3rd person, Narrative-Driven, Adventure
PLATFORM: PC/Console
ENGINE: Unreal Engine 5
TEAM SIZE: AA
ROLE: Level Design & Cinematic Art
PERSONAL RESPONSIBILITIES
- Additional Level Design
- Additional Cinematic Artist
TASKS
I joined the team a few months before release as a support to integrate and polish key level design elements, such as interactable objects, puzzles, gamepad rumbles rules and behaviours, plus some bug fix.
I was also tasked to integrate cinematics, mostly for episode 2, working closely with the narrative, cinematic and animation team. From placeholder to finished scenes, I used both my skills as game developer and photographer to offer polished and clean cinematics.