Hi !

 

I’m a level designer currently living in Paris, France.
Here’s a glimpse of my latest work. Have a nice cup of tea and enjoy your stay !

My CV (PDF | FR)Contact me

 

arcanum

Arcanum

DOWNLOAD ON ITCH.IO (PC | MAC)

1 Player 2.5D Puzzle Game.
You embody a fallen angel, prisoner of the Arcanum Maze. To get out you’ll have to use your powers to shift gravity by rotating the whole world around you. Solve puzzles, dodges deadly traps and find redemption ! Playtime 1-2 hours.

My role:

  • Lead Game Design
  • Level Design

More InfoPlay !


Unité 732

2 to 6 players Escape Room.
Trapped into the evil lab of Unit 732, you’ll have one hour to crawl your way out by finding clues and ground-breaking 70’s technology !

My role:

  • Level Design
  • Puzzle Design
  • Programmation of the Unity 3D Demo

More Info


Stick The Chick

DOWNLOAD ON ITCH.IO (PC | MAC)

2 to 4 players Versus Arena Game.
Up to four chickens battle to death in this arena ! Use your glue pistol to stick your opponents to the ground while a big crusher comes to them !

My role:

  • Level Design
  • Additional Game Design
  • Programmation of music and sound events

More InfoPlay !


Space Pebbles

DOWNLOAD ON ITCH.IO (PC | MAC)

1 to 2 players coop shooter.
Enter your spaceship and survive an increasing numbers of faster and faster asteroids. Manage your shields, upgrade your ship and survive with a friend !

Solo project

  • Level Design
  • Game Design
  • Programmation
  • Art

More InfoPlay !


High As Funk !

1 player mobile puzzle game.
Guide the band to their beer in this chuchu rocket remake. Plan the path to make sure that they can make it without being caught by the bouncers ! Use special pills to pass through certain walls.

My role:

  • Level Design
  • UI Design
  • Programmation
  • Additional Game Design

 

More Info


skp

Swim King Pool

DOWNLOAD RULES (PDF | FR)

2 Vs 2 players board game.
Escape Midgard by finding artifacts, managing ressources and fighting your oldest opponent !

My role:

  • Design of the board
  • Design of the movement mechanics and their relationship with the event cards

More Info


My CV (PDF | FR)Contact me